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fp64 2 days ago [-]
>3D in 2D in 3D. OpenGL clients can use GLX rendering over X11. Compatibility varies, as it did in the 2000s.
Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool.
Still won't buy an AVP.
fragmede 1 days ago [-]
why not? Personally, I tried but the crap with my prescription because I wear glasses was too much, so I didn't end up getting one because I fail at executive function.
jitl 1 days ago [-]
im an apple enjoyer with disposable income, i bought because my brother worked on the foveated rendering, but goddamn it’s so heavy that if i use for >2hrs i’ll have neck pain for >2 days. it’s neat and fantastic for chores and cooking if i wear for 30min at a time but super impractical for me to actually use if im not speed running exactly one task
joxdosba 24 hours ago [-]
Are you using the new better balanced harness?
jitl 20 hours ago [-]
yes. i think i need to do F1 driver neck training or something.
solid_fuel 1 days ago [-]
I've been interested in VR for a while and would be interested to try out a headset I could actually work in, but personally my interest in the Apple Vision Pro basically disappeared when the Steam Frame was announced.
It's lower resolution, but I think it would probably be sufficient for light work, and I'm not really interested in the pass-through camera features of the AVP. The real differentiator though was that the steam frame will also work with my existing computer for gaming, and I think it's likely to be much more hackable than the Apple Vision.
ianlevesque 15 hours ago [-]
Yes I really hope the memory storage just leads to a delay and not a cancellation.
bayindirh 23 hours ago [-]
> why not?
For me it's nausea and motion sickness. When my ears don't sync with my eyes, my brain calls bug(), and it doesn't end well.
bigyabai 1 days ago [-]
I need a new couch more than I need an AR headset, for one. $3,500 is a lot of money for a glorified devkit.
mulderc 1 days ago [-]
The Apple Lisa was introduced at around $10k (~$32k in today’s dollars). I do agree it is expensive but not historically out of line for a version one of a new product category for the company.
bigyabai 1 days ago [-]
And thousands of Lisas went unsold, eventually getting dumped in a landfill after failing to find an eager audience like the Apple II enjoyed. There's a lesson, there.
mulderc 1 days ago [-]
Without the Lisa we wouldn’t have the Mac. The Vision Pro is a first gen of a new product category for Apple and I fully expect whatever comes from it will be very different than what we have today.
Someone 1 days ago [-]
The Mac arrived one year and five days after the Lisa. Vision Pro is over two years old now. It got a speed bump, but not a price decrease.
I think the Vision Pro will be more like the Newton vs current iPads. Something will eventually replace it, but it will be significantly different, not slightly different, like Lisa vs Mac (I know they cut corners for the Mac, changing some nice OS features)
ChrisMarshallNY 21 hours ago [-]
> Without the Lisa we wouldn’t have the Mac.
Without the NeXt Cube, we wouldn’t have the modern MacOS, or, for that matter, the iPhone (or Vision). Apple would certainly not be a multi-trillion-dollar company, and the Cube was a commercial flop.
In that case, it wasn’t the hardware, but the operating system and app development framework that made the difference.
Danox 10 hours ago [-]
And that will be true about the Apple Vision too, how do you get there if you don’t have the ability to put the operating system and the hardware together and then iterate, the biggest problems with the Apple Vision is that it needs to be three or four times faster performance wise than what it is, needs to be half the size and it definitely needs to be more energy efficient from a battery standpoint and last but not least half the current price how does that happen? Only through iteration over time.
bigyabai 9 hours ago [-]
AR simply has no market. Apple could sell Vision Pro for $10,000 apiece, if there was natural demand for high-quality AR hardware. But the product isn't competing for Hololens' commercial contracts, and it forfeit the consumer VR segment on release. The remainder of consumer-forward AR experiences are even less lucrative than Zuckerberg's commoditized Quests. Apple wants to build a nonexistent market with an inaccessible product.
Until that demand actually materializes, Apple's ability to miniaturize the tech is inconsequential. Vision Pro's "iPad for your face" philosophy is not enough to carve out a niche, and definitely not enough to displace the iPhone or the Mac.
wl 15 hours ago [-]
You can pay half that on eBay at the moment.
bigyabai 13 hours ago [-]
Still expensive, for a devkit. $1,750 would buy me a new in-box Pimax Crystal, or likely a Steam Frame with enough money left over to afford a Steam Deck.
Vision Pro just doesn't have the content to justify that price. I use VR for flight simming, but even at half-off the Vision Pro looks like one of the worst immersive headsets money can buy.
Danox 10 hours ago [-]
Actually, that’s cheap….
bigyabai 9 hours ago [-]
It is more expensive than all three VR headsets I have owned and the PC I built for them, combined.
koolala 21 hours ago [-]
PrisonOS. It isn't a computer. They control everything to take 30% sales and monopolize the ecosystem including controlling your whole body.
thx67 2 days ago [-]
I can't believe the screenshot isn't running xeyes. At least it is TWM.
dofm 2 days ago [-]
Right. The only thing I want to know is do the xeyes follow you around the room!?
jrmg 1 days ago [-]
Apps don’t get access to gaze position on the Vision Pro, for privacy/security reasons.
zeusk 1 days ago [-]
You can get the user's head position using WorldTrackingProvider, that's enough for xeyes to follow you across the room.
Could you run xeyes on the outside? IIRC Apple Vision had this outer display for rendering the bits of user's face that are covered by it.
mietek 19 hours ago [-]
Indeed, it's annoying that there doesn't seem to be an Apple-approved method for customizing the outer display.
zer0zzz 2 days ago [-]
I was thinking the same thing
rezmason 1 days ago [-]
Very creative!
Does anyone else besides me suspect X11 will outlive visionOS?
somat 1 days ago [-]
Hell I half expect X11 to outlast wayland at this point.
calvinmorrison 1 days ago [-]
Certainly, XLibre just released a new version 25.2.0. I suspect X11 will long outlast Fedora
bigyabai 2 days ago [-]
WayVR is also worth checking out, if you're interested in using a native x11/Wayland desktop with a headset on Linux: https://github.com/wayvr-org/wayvr
exe34 2 days ago [-]
May I ask what the recommendation is at the moment if I want a Linux AR headset that can take prescription lenses (or accommodate glasses)? I'd like to write my own code but not have to beg somebody else to let me run it.
SequoiaHope 1 days ago [-]
Oh absolutely wait like two weeks and get on the list for a Steam Frame. It actually runs arch Linux and Steam says “it’s your computer, you can do what you want with it” unlike Meta and the Quest. I’m excited to do Kicad in mine.
exe34 1 days ago [-]
Thanks, that looks tempting! Shame about the monochrome camera, but maybe I can use an add-on camera to colour in the world.
1 days ago [-]
nolist_policy 1 days ago [-]
Meta Quest, but treat it as a dumb headset with ALVR?
SequoiaHope 1 days ago [-]
Steam frame is out soon and should be the ultimate Linux friendly headset. It runs real Linux and Valve is big on “it’s your computer to use as you please”.
asimovDev 3 hours ago [-]
but you can't use it like the AVP right? the camera in Steam Frame is black and white only (or is grayscale the better term?)
SG- 22 hours ago [-]
right after Half-Life 3 comes out soon.
SequoiaHope 19 hours ago [-]
Signs really do seem to suggest it will be announced soon. There’s records of multiple large shipments of Virtual Reality headsets arriving at Valve, and they say it’s coming out this summer.
exe34 1 days ago [-]
Thanks!
dipierro 1 days ago [-]
Seem to be unavailable in German App Store?…
z3rocool 1 days ago [-]
Lots of individual / hobbyist developers are no longer publishing to the EU App Store due to Digital Services Act regulation and compliance.
jitl 1 days ago [-]
it’s too damn spooky. i know they rolled back or caveated some of the language after the uproar but i certainly would like to travel to the EU without any kind of anxiety about “do my open source apps mean im an EU felon if i forget to check github issues for security issues”
inigyou 21 hours ago [-]
Crimes require criminal intent, generally speaking.
saaspirant 1 days ago [-]
I know startups who don't publish to certain EU countries because they have to fill "a big scary form"
piskov 1 days ago [-]
You can always switch to US app store region (cancel exisiting subscriptions, leave family, and wait until apple music/tv subscription is expired).
You won’t be able to use non-US credit card for the app store but you can always buy US virtual apple gift cards on amazon straight from apple shop there.
dipierro 23 hours ago [-]
I guess it’s easier to find a testflight link if one is set up, or just to create a new account altogether, and sign in to it temporarily.
ErneX 1 days ago [-]
Just that easy! /s
inigyou 21 hours ago [-]
I'm GLaD to see more X11 projects recently
pmkary 18 hours ago [-]
This is what I call interesting!
yjftsjthsd-h 2 days ago [-]
Interesting. I wonder if it's based on Xorg or something else
sourcegrift 2 days ago [-]
On that note, anybody has rayneo air4 pro working with x11?
lorecore 2 days ago [-]
Neat, it would be cool if it also worked on the Quest.
huflungdung 1 days ago [-]
[dead]
ConanRus 1 days ago [-]
[dead]
dosisking 2 days ago [-]
I thought it would have something to do with Weird Al. Oh well
Made me chuckle. I think at one point in my life I actually knew which exact GL versions and features were working on which servers. Also it's pretty cool.
Still won't buy an AVP.
It's lower resolution, but I think it would probably be sufficient for light work, and I'm not really interested in the pass-through camera features of the AVP. The real differentiator though was that the steam frame will also work with my existing computer for gaming, and I think it's likely to be much more hackable than the Apple Vision.
For me it's nausea and motion sickness. When my ears don't sync with my eyes, my brain calls bug(), and it doesn't end well.
I think the Vision Pro will be more like the Newton vs current iPads. Something will eventually replace it, but it will be significantly different, not slightly different, like Lisa vs Mac (I know they cut corners for the Mac, changing some nice OS features)
Without the NeXt Cube, we wouldn’t have the modern MacOS, or, for that matter, the iPhone (or Vision). Apple would certainly not be a multi-trillion-dollar company, and the Cube was a commercial flop.
In that case, it wasn’t the hardware, but the operating system and app development framework that made the difference.
Until that demand actually materializes, Apple's ability to miniaturize the tech is inconsequential. Vision Pro's "iPad for your face" philosophy is not enough to carve out a niche, and definitely not enough to displace the iPhone or the Mac.
Vision Pro just doesn't have the content to justify that price. I use VR for flight simming, but even at half-off the Vision Pro looks like one of the worst immersive headsets money can buy.
There's even a sample app close enough
https://developer.apple.com/documentation/visionOS/placing-e...
Does anyone else besides me suspect X11 will outlive visionOS?
You won’t be able to use non-US credit card for the app store but you can always buy US virtual apple gift cards on amazon straight from apple shop there.